An Exploration of Emergent Systems in our Environment
The primary focus of the project will be on a collaborative working group of K-8 teachers from Orono Union 87 , University of Maine faculty and graduate students from the Computer Science Department and College of Education, and a visiting faculty member from the MIT Media Lab . Microworlds will be developed out of the interaction of this group and a Computer Science Department graduate student with expertise in emergent systems will lead the microworld implementation effort.
An important part of this project will be an opening and concluding public forum, in January and in June. Keynote lectures will be given by the MIT faculty member, and project results will be presented to the community.
The Project 2061 report points out that by grades 3 through 5 students should be beginning to reason by analogy, exploring alternatives to questions at a very concrete level. It continues by pointing out that by grades 6 through 8 many students should understand concepts such as reasoning by similarity, generalization, and logical argument. These points are reinforced by the Maine Common Core of Learning, which stresses that students should be responsible and independent thinkers, that they organize knowledge from a wide variety of sources, that they develop strong reasoning and problem solving skills, and that they are able to apply their knowledge and skills across a wide variety of disciplines.
A powerful tool that is very often overlooked in addressing the above goals of K-8 education is the computer. Its strength is in its ability to model the real world in a variety of exciting ways, allowing students to explore "virtual realities", or "microworlds" within the confines of the classroom and within the scope of their developmental growth. Students can already do this to some extent through projects such as laboratory experiments, terrariums, ant farms, etc., but for the most part the ability to study the dynamics, or emergent behavior of a problem by varying its initial conditions is limited.
The Project 2061 report recognizes that computers can be a useful tool in helping students achieve the above goals, but it doesn't elaborate on this point. The ultimate success of computer use in inquiry based learning in the sciences is coupled very tightly with the variety and richness of microworlds that are available to explore each topic. The true power of a microworld is in how well it facilitates inquiry based learning and feedback.
The University of Maine Computer Science Department members of the proposed project team are currently constructing a number of research microworlds, including one in collaboration with entomologists to study bee cross- pollination in blueberry fields. The computer modeling tool Starlogo used in this study is the same "freeware" tool developed and used at the MIT Media Lab to provide Boston area K-8 students with a wide variety of microworlds to explore. Starlogo has the advantage of being highly visual, easily modifiable, and very much within the understanding of K-8 students.
Starlogo will be the primary software tool used to model such simple rules of behavior, then to observe the behavior that emerges. We will also be exploring a number of commercially available modeling tools, notably the Sim group of software developed by the Maxis Corporation (SimCity, SimAnt, SimLife, etc.). The key to the successful development of microworlds containing such tools is that they are constructed within the context of a topic already under study in the curriculum. This type of inquiry based curriculum development is the strong suit of our teacher participants, and will be one of the keys to the success of our project.
The team will meet regularly, with Ms. Curry facilitating the interaction between University and Orono teachers between meetings.
2. To develop a small number of these microworlds in depth, with Ms. Curry and Prof. Latour providing the initial modeling expertise, Prof. Chiavacci considering the curriculum issues that need to be addressed, and the Orono teachers providing the frameworks and detail for each microworld. Other University faculty have already agreed to be consultants for such disciplines as Oceanography and Entomology.
Topics for potential microworld exploration have already been discussed, and include dynamic behavior in the gulf of Maine (current flow, fish migration patterns, and flora and fauna growth), cell growth and development, molecular behavior in hot air balloons, the immune system, evolution, population dynamics, and how cities develop.
3. To explore microworld prototypes with small groups of students, under the supervision of the participating teachers and University participants.
4. To develop a plan for the use and assessment of each microworld in the greater student population as a regular part of the curriculum. Included will be the development of both formative and summative evaluation plans consisting of initial information on student skills, knowledge, and attitudes, periodic teacher reports, and student evaluation of microworlds.
5. To present the results of microworld construction, experimentation, and the use and assessment plan in the project final report and June symposium.
Wendy Curry , a graduate student in the University of Maine Computer Science Department, has worked with Upward Bound for the past two summers and is expert in working with young students on emergent systems concepts. She has a BA in Computer Science from the University, and she is currently developing a master's thesis based on the ideas of decentralized problem solving. She will be working with both the project team and her contacts across campus to develop each microworld.
Jim Chiavacci, a faculty member in the University of Maine College of Education, has experience in both in- service and pre-service education and in the integration of the computer into K-12 curricula. One of his primary goals will be to integrate the results of this project into his College curriculum on computers in education. Prof. Chiavacci will be the University point of expertise on curriculum issues for the project.
Mitchel Resnick is an Assistant Professor in the MIT Media Lab Learning and Common Sense Group. Through his research he has developed a great deal of expertise in exploring the decentralized mindset with K-12 children, and we are looking forward to sharing that expertise in Maine.
Both Prof. Latour and Ms. Curry are concerned with the issue of gender and socio-economics in their work in computer science. They have worked with a number of aspiring women scientists in the Upward Bound Program, and are concerned with continuing that work with Orono K-8 students.
One of the primary goals of this project is to contribute to the integration of the computer into the K-8 curriculum in a way that helps to convinces both faculty, students, and parents that it is a viable and necessary scientific tool. As the computer is used for more than simply to teach basic skills, an increased number of students will be drawn to explore science through it's "multi-media eyes".
- The project team will generate a report based on the structure of their school curricula, outlining the microworlds developed throughout the project and integrated into the curricula. These microworlds will include both purchased software and "freeware" (including the Starlogo models), as well as lesson plans, examples, and evaluation and assessment goals for the exploration of each microworld.
- Both the report and freeware software will be distributed in regional K-8 schools and will be available through hard- copy and internet ftp and WWW (World Wide Web) access through Mosaic. This will give the project a high degree of visibility both within and outside of the State of Maine.
- There will be an initial public lecture by Mitchel Resnick and the University of Maine project team in January, to make the community aware of the project in progress.
- A symposium will be held in June, featuring presentations by K-8 teachers, University faculty, and the MIT Media Lab consultant. This symposium will be advertised to Maine K-8 schools as well as throughout the University of Maine campus. A videotape of the presentations will be made available to Maine K-8 schools, and parts will be selected for inclusion on the WWW site. In-service credit will be made available to participating teachers.